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Old Aug 10, 2007, 04:04 AM // 04:04   #221
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Quote:
Originally Posted by ichigo_panty
Please change this system.

It is not going to work like Evilsod said.



The titles will eventually get max-ed out, and we wouldn't get favor then?
And to those with max titles now, this isn't fair.
I hate to repeat myself, but Anet can add more titles. They will with GW:EN, and they will if the hundreds of thousands of people in the current player base start to run out. Have a little faith.

Let's say there are 10,000 hardcore players amongst the more than 3 million purchased games. Let's say half of the titles are already achieved and 25% cannot realistically ever be attained. That leaves 5 titles left per hardcore player or 50,000 titles * 3 minutes per title = 150,000 minutes. Let's say the average hardcore player has 8 characters. That's 1,200,000 minutes or more than 2 years of favor. Let's say the downtime period is 1/2 of every day. That means 4 years of favor. Throw in non-hardcore players who can hit the sunspear title without too much difficulty and you've got oodles of time.

And let's say I'm totally wrong. Anet can change the system at will as needed.

Yes. Feeling sorry for yourself is the only appropriate reaction. Geez.
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Old Aug 10, 2007, 04:08 AM // 04:08   #222
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Unlinking FoW/Uw from PvP is a good idea but this update isn't just right, being based on titles is a very bad idea. How about we just leave both areas open and everyone is happy it's a game meant to HAVE fun not a game where you have to grind till frustration to play in your fav area. If favor is linked back to PvP I suggest the wins needed to win favor is 2-3 wins instead of 5.

Ganni
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Old Aug 10, 2007, 04:29 AM // 04:29   #223
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Lol at all the people who wanted favour uncoupled from pvp. Shows you should be careful what you wish for, since it may end up not being what you wanted at all. Oh well, HA is for fame not favour.

Give it time, it'll either work or anet will change it again. Maybe by the time GW2 comes out (or people aren't maxing titles as much as anet expected) they'll just put scrolls in the scroll trader.

Oh, and drunkard and sweet tooth counts cause the gods love beer and choccies. All praise the Gods
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Old Aug 10, 2007, 04:30 AM // 04:30   #224
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Quote:
Originally Posted by TideSwayer
ANet is a very incompetent planner and developer. Seems like EVERY idea they come up with ends up getting implemented severely wrong (Kurzick/Luxon title grind) or at the least, half-assed (only 3 heroes in a party?). Big fundamental change ideas like this should've been brought to the forums for discussion long before it was implemented. Ever try and ask people - your dedicated playerbase who probably plays the game more than you do - for reasonable suggestions on how to change the favor system? Of course not. ANet knows all, but they know nothing. This is terrible. Players have been requesting a change to favor since Day 1, you finally decide to change it, yet decide to do everything on your own with absolutely NO player input? Note to ANet: you don't even know what's wrong with your own game. Hell, the guy who gave their E3 presentation couldn't even get his facts straight. Does anybody at ANet even have a clue about this game anymore? Does anybody at ANet even play this game anymore?

What a waste of ANet's time and precious "resources" to make this change when there are more severe problems at this stage. (*ahem* *ahem* Party Search window message length and trade in general *ahem*). The original favor system kind of sucks, but people had gotten used to it. Plus, with ecto and shard prices down you didn't need to farm those places 24/7 anymore to build up a stash for armors or whatnot. Scrolls were doing the job too.


Before EVERY damn expansion, I swear... ANet makes a change to something people had gotten used to. This is the big one for GW:EN. Unbelievable, and pathetic. Now they have to spend even MORE developer time and resources to fix this travesty instead of taking their time, getting it right the first time, and having that extra time to work on other problem areas of the game.

I could report the bug of the missing bridge on the compass map in Ring of Fire, but it wouldn't ever get fixed. I could report the bug of the missing bridge in Gate of Pain to the 3rd Emissary of Dhuum, but it wouldn't get fixed for about a year. This is why I don't bother to make suggestions, give ample feedback, or give bug reports anymore. ANet doesn't have a clue what players want or what the people who actually play this game need to improve their game experience. They refuse to open their ears and listen. Hint: it's not title-grind. Titles were introduced as a luxury. With the POS lengthy grind for the Kurzick and Luxon titles, and now this, titles are slowly becoming the key element of the game. Forget it.

My sentiments exactly. The game could be great if they focused on fixing requested issues instead of adding new ones to the pile.
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Old Aug 10, 2007, 04:30 AM // 04:30   #225
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Quote:
Originally Posted by Evilsod
So all this does is punish the people who can't get online at 'heavy' playtime.
That is preferable to a system that punishes players who cannot switch to the region that has favor all the time. Try putting yourself in the shoes of a Japanese player.

Plus, all the Americans switching to the Euro servers means the lag is generally worse on your side of the pond.

The other benefit of this system is that players will have incentive to return to their home regions. This will mean less lag for those players, since the servers will be geographically closer. It will also mean less lag for the folks in Europe when the "visitors" leave.
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Old Aug 10, 2007, 04:30 AM // 04:30   #226
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Quote:
Originally Posted by hallomik
I hate to repeat myself, but Anet can add more titles. They will with GW:EN, and they will if the hundreds of thousands of people in the current player base start to run out. Have a little faith.

And let's say I'm totally wrong. Anet can change the system at will as needed.
Anet change something at will? Lmao. Who the hell are you kidding, Anet would leave us with some piece of crap update for weeks, maybe months till they decided to do somet about it.

And what your saying is its a good thing if Anet just turn the entire thing into a PvE title grind just to justify this shit of an update to the Favour system? Not to mention it'll completely wreck any use in the KoaBD title track if its max rank really is 25 titles... so easy to get.
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Old Aug 10, 2007, 04:34 AM // 04:34   #227
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And now statues look destroyed almost all the time.

There are Two quests that require favor!
What they should make is this:

- No favor.
*Avatars take 2k instead of 1k to get to FoW, UW.
*Scrolls drop normally from monsters in FoW/UW and bosses.
*Avatars take gold to give blessings.

-Favor.
*Avatars take 1k to get to FoW, UW.
*Scrolls have have double drop chances.
*Avatars give blessings for free.

Now I can't tal to Dawyna to get the quests, and wherever I go in Explorables atatues are broken...
... and I hate them like that... I've never seen them like that outside of missions! And I hate it! They look horrible!

Sooner or later will be not enough title increases to get favor...
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Old Aug 10, 2007, 04:38 AM // 04:38   #228
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Who knows? Guild Wars is one of the most e-peeny games around, what with all the titles and whatnot. This just might work - it's one of those things where you have to wait and see.
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Old Aug 10, 2007, 04:47 AM // 04:47   #229
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Quote:
Originally Posted by TideSwayer
What a waste of ANet's time and precious "resources" to make this change when there are more severe problems at this stage. (*ahem* *ahem* Party Search window message length and trade in general *ahem*).
Anet has said that it is technically very difficult to increase the Party Search message length, but I understand they are working on it anyway. Trade is now much improved, although I agree more could be done.

On the other hand, there have been complaints about the current favor system for a very long time, and despite a lot pathetic self-pity, there have been no strong arguments against the new approach.


Quote:
Originally Posted by TideSwayer
The original favor system kind of sucks, but people had gotten used to it.
...
Before EVERY damn expansion, I swear... ANet makes a change to something people had gotten used to. Unbelievable, and pathetic.
This mindset always surprises. It is primarily teenagers who play the game. Teenagers should theoretically be much more adaptable to change than a person who has lived a long time. Instead, everytime there's a change they whine like grandpa did when Matlock was cancelled.
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Old Aug 10, 2007, 04:52 AM // 04:52   #230
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Quote:
Originally Posted by Evilsod
And what your saying is its a good thing if Anet just turn the entire thing into a PvE title grind...
I'm not saying that. Grind is optional. Always has been. Always will be.

I personally have one maxed title on one character. I got that through regular play, by accident. I have no plans to change my playing style after this change. Well, except for visiting the UW and FOW a bit more often.
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Old Aug 10, 2007, 04:55 AM // 04:55   #231
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Quote:
Originally Posted by hallomik
I'm not saying that. Grind is optional. Always has been. Always will be.

I personally have one maxed title on one character. I got that through regular play, by accident. I have no plans to change my playing style after this change. Well, except for visiting the UW and FOW a bit more often.
Is there any point retorting to that... you did it for me. Grind is optional... oh wait we need it for UW/FoW entrance... er yeah.
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Old Aug 10, 2007, 04:55 AM // 04:55   #232
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Its already off and you guys really think people who want to fow are gonna wait for more teeny weeny titles so they can do fow? They will simply grab a scroll and go.
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Old Aug 10, 2007, 04:59 AM // 04:59   #233
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Quote:
Originally Posted by MithranArkanere
Now I can't tal to Dawyna to get the quests, and wherever I go in Explorables atatues are broken...
... and I hate them like that... I've never seen them like that outside of missions! And I hate it! They look horrible!
I'm sure the folks in Asia are weeping in solidarity with you.

Quote:
Originally Posted by Evilsod
Grind is optional... oh wait we need it for UW/FoW entrance... er yeah.
Becoming a police officer is optional. oh wait we need police for a functioning society... er yeah.


Yes, grind must occur (as must policing). No, you don't have to grind (nor do you need to join the police force).
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Old Aug 10, 2007, 05:23 AM // 05:23   #234
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Bleh, I maxed a title while farming and got more than 50 PMs about it from strangers. Good thing it was not at a busy time with as many people playing as say, the amount of people playing on a saturday afternoon for example, or I'm sure I'd have gotten lagspiked and error 7'ed from 100+ PMs.
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Old Aug 10, 2007, 05:28 AM // 05:28   #235
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I don't like this new setup HOWEVER call me a blasphemer. I am thinking of contributing to this Favor thing by completing the R9 to R10 transition for Legendary Sunspear on my Paragon. Just for the hell of it.
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Old Aug 10, 2007, 05:29 AM // 05:29   #236
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Just go on do not disturb when you max a title.
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Old Aug 10, 2007, 05:32 AM // 05:32   #237
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If you enjoy being stalked, go for it

I think I'm going to wait until the rewards are a little better, like a favor point for each title tier in cartography instead of just for legendary cartographer or a favor point for protector instead of just legendary guardian, and then finish some more titles. And then finish those titles in the middle of the night while on "Offline" status
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Old Aug 10, 2007, 05:35 AM // 05:35   #238
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Quote:
Originally Posted by hallomik
Becoming a police officer is optional. oh wait we need police for a functioning society... er yeah.


Yes, grind must occur (as must policing). No, you don't have to grind (nor do you need to join the police force).
Your right... and reading all the crap your starting to write is optional too.
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Old Aug 10, 2007, 05:41 AM // 05:41   #239
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GG Anet well done.

You killed Guild Wars. I mean this system is rubbish, 15 titles to get favor?
What happens to the people that already got most titles maxed.

Last edited by some guy; Aug 10, 2007 at 05:43 AM // 05:43..
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Old Aug 10, 2007, 05:49 AM // 05:49   #240
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Sort of nullifies the point of HoH teams... Unless your that narcissistic that you get off over being in the team announced for winning.

Forced grindfest it seems to me. America and Europe often shared the favour of 12 hours either side roughly, USA often has the favour during the day here in Aus.
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